Screenwriting
(Study of Film)
I.
Course
Description
This one-semester course will focus on composition in film, plot, character, setting, three-act screenplay development and writing, film viewing and critiquing. Successful completion of the course will provide 5 credits of either visual arts or elective credit toward high school graduation. (Due to the richness of the course content, the course can be expanded over 2 semesters. Or, a stand-alone second semester course could be devised using the outline below but structured for the art of the TV long form format and/or the TV sitcom format.) Screenwriting (Study of Film) will fulfill the Eagle Expectations as well as the Content Standards for the Visual and Performing Arts (see attached):
II.
Course
Objectives
Students will sharpen critical skills by examining the
differences between written art and visual art. (Eagle Expectation 1:
A. Screenplay Writing
Students will write their own screenplay, using the following methods:
1. Explanation of a process,
2. Use of facts/examples,
3. Use of reasons.
B. Grammar
Students will use correct grammar as outlined in the District Grammar and Writing Guide.
C. Vocabulary and Spelling
Students will engage in an ongoing systematic vocabulary-spelling study.
D. Comprehensive
Students will read articles from film industry periodicals, the work of film critics and screenwriting textbooks.
E. Performance Objectives
Students will:
1. Write to a deadline,
2. Conduct successful peer evaluations and editing conferences,
3. Present information that demonstrates research from a variety of sources,
4. Apply the rules of grammar, vocabulary and punctuation,
5. Critique all aspects of a screenplay, from rough to final draft.
III. Suggested Timeline
The proposed 18-week curriculum is as follows:
1. Dramatic structure: Act 1/the Beginning, the Setup;
2. Act 2/the Middle, the Confrontation;
3. Act 3/the End, the Resolution;
4. Plot points;
5. Page count;
6. Exercise: Screen a classically structured film; break it down scene by scene
1. Screenplay is like a noun: a person in a place doing his/her “thing”;
2. Begin to choose topic to write about;
3. Sources: newspapers, magazines, books, first-person interviews;
4. Reduce topic to a few sentences in terms of action/character arc and denouement for peer evaluation;
5. Exercise: screen selected scenes from contrasting films; compare emotional differences.
C. Week 3: How do you create
your own character?
1. Learn to know your character by creating an imaginary timeline, birth to death, regardless of what portion of life will actually be in your screenplay;
2. Study how your character’s “past” reflects his/her “future”;
3. Make your character real by separating the 3 components of his/her life: professional, personal, private;
4. Exercise: screen notable character study films.
1. Learn how to create a “synergy” to determine the “behavior” of your screenplay;
2. How to incorporate shots, effects, additional plot points and additional story elements to invigorate your original blueprint;
3. Finalize topic of screenplay for development.
4. Exercise: screen fast-moving action film vs. slowly developed character films to illustrate what continuously-building synergy looks like.
1. Expand the process of “building” a character (POV/Point of View, Attitude, Behavior);
2. Differences between comedic and dramatic personalities;
3. Examine and analyze consistencies of character under dire circumstances;
4. Trade backgrounds with other class members’ characters, discuss how this changes the motivating factors of your screenplay;
1. How to move your story forward… how long scenes may be… the importance of time and place… how to get your script out of one scene and into the next… use of “walk and talk” scenes for dispensing background information;
2. Exterior (EXT) and Interior (INT) scenes… “covered” scenes for rainy day production shooting;
3. Flashback scenes and how they are used differently in constrasting films.
4. Shock cuts, flash cuts, flip wipes, dissolves, fades – when to use them, when not to use them.
1. Show your character at work, at play, alone, in a crowd, driving, walking, dreaming, remembering, rejoicing, regretting?
2. Importance of first introduction to character as setting stage for further developments and audience buy-in.
3. Importance of the crucial Page 7, where you can and will lose your reader;
4. Importance of knowing ending before starting screenplay; allows consistency in building to a thoroughly developed resolution;
5. Exercise: compare the first draft of Born To Ride (produced screenplay by Janice Hickey & Michael Pardridge) to the final draft; then screen the Warner Bros. feature film.
1. Ongoing study and screenplay development and use of the screenwriting
software program, Movie Magic
Screenwriter 4.6;
2. Collaboration: writing partners with ground rules… or go solo?
3. Trouble shooting, problem solving, character development, inconsistencies in character behavior and actions; holes in plot development.
1. Analyze why and how screenplays deflate, why action stops, why the character becomes boring;
2. Re-examine crucial story components: who the main character is and what he/she wants, what the dramatic or comedic premise is, why the reader should care;
3. Detailing character consistency in behavior through both good and bad character qualities;
1. Clarify your resolution and stick to it in your writing; it is a context which holds your entire dramatic structure in place;
2. Illustrate significance in script development: “Life is like a maze of doors/and they open from the side you’re on/Just keep on pushin’ hard, boy, try as you may/you might wind up where you started from”;
3. Exercise: screen scenes to demonstrate how everything moves toward the conclusion the writer originally invented.
1. Peer evaluations of existing drafts;
2. Instructor feedback;
3.
4. Continued examination of films as transposed from page to screen.
1. How to rewrite and, more importantly, edit, what’s developed.
1. Nuts and bolts of the business for the completed screenplay;
2. How to register your screenplay with the Writers Guild of
3. Harsh realities vs. Incredible successes: how to get an agent or manager… what kind of money do some writers get… how to prepare yourself for rejection… how to prepare yourself for success beyond your wildest dreams… know that writing can be its own reward, no matter what somebody else thinks of the work;
4. Learning to move on to your next screenplay.
IV. Materials to be Used (Teacher Resources only; no classroom textbook is required)
A. The Screenwriter’s Problem Solver (Syd Field, Dell Books, 1998);
B. Four Screenplays (Syd Field, Dell Books, 1994);
C. Story (Robert McKee, Regan Books, 1997);
D. Selling a Screenplay (Syd Field, Dell Books, 1989);
E. The Whole Picture (Richard Walter, Plume Books, 1997);
F. Video Hound’s Golden Movie Reviewer (Martin Connors & Jim Craddock, Visible Ink Press, 2003);
G. Selected biographies and interviews of filmmakers;
H. Industry “trade papers” dealing with moviemaking;
I. Publications of the Writers Guild of
I. Key Assignments
A. Screenplay or mastery of Acts 1, 2 or 3;
B. One Research Paper on either a selected filmmaker/industry leader, or a Research Paper comparing a work of literature with the filmed movie version;
C. Mid-term and Final Examinations (terms, screenwriting dos and don’ts, the impact of film language, violence and psychology on contemporary culture).